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December 19, 2010
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Recon by Kvlticon Recon by Kvlticon
Updated some previous work. CS4/Intuos 3. The older version is in my scraps.
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:iconjailgurdnegative:
That pose, that background, and those coloring skillz, this drawing is full of win!!
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:iconthanatosstorm:
Another fave. Great work. Love the atmosphere and background you put to this.
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:iconlastbullet2:
nice armour detail
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:iconsellar:
Good-looking armor for soldiers. And looks like that is practical, not overloaded with all sorts of details, not hard, but firm. An excellent work.
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:iconkvlticon:
Heh. Partly because I don't like finding reasons to add a dozen rivets or some fluting here and there.

But of course, in gaming and film, letting rendering engines do their work makes it effortless. As a 2D artist though, when working in comics/storyboarding, excessive detail is a nightmare.

Which also brings me to scifi environment design. Will future structures really look like some industrial mess with random pipes and grates everywhere?
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:iconericj562:
EricJ562 Sep 12, 2011  Professional Digital Artist
Cool...
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:iconshinianne:
shinianne Jun 23, 2011  Student General Artist
hi i featured you art on my journal !! your arts are so amzing!
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:iconbrojanowski:
Awesome art!
good job!
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