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December 9, 2013
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Operator Exoskeleton - sketch by Kvlticon Operator Exoskeleton - sketch by Kvlticon
Just a quick and rough idea I wanted to get out. Lately I've been noticing that concept artists have been fond of putting out exoskeleton design ideas - which pretty much involve putting frames/tresses and mechanized joints on the wearer's suit, which comes down to slapping motorcycle frame textures here and there. The results are cool, but not quite my style.

I tried simply overlaying mechanized parts on the wearer's body and it didn't seem to work for me. Ideally I decided what I wanted was something that fell along the lines of Ripley's powerloader from Aliens and the APU's from the third Matrix film.

The pilot of this particular exoskeleton can still use conventional small arms when necessary - in the event the frame mounted weapons run out of ammunition or encounter critical failure, engage threats at very close range, or engage threats that do not justify the use of heavier weapons.
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:iconkajitetsushi:
KajiTetsushi Dec 13, 2013  Hobbyist Digital Artist
Well, one way you can justify the design (personally, the size looks to big for general urban combat) is by assigning it to heavy logistics and combat engineering, which seems to be the way that the current Raytheon-Sarcos XOS2 is heading for, but the frame-mounted guns... aaaaa, I don't know how to justify that.

So, yeah, I like the look. Unlike most suits out there, the operator seems like he can be sufficiently independent from the suit if he chooses to. Realism without exaggerating the sci-fi bits. For some time now, I've been trying to imagine a similar concept, too, and I think that this illustration is a very good example of such a thing.
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:iconkvlticon:
That's kinda what I thought - it's really just a mule, though the weapons were an afterthought that were requested by users. Bearing in mind that the guys that employ these armed variants are far and few and usually work for PMCs or specialized paramilitary cells. There's a lot of unexplained stuff from my universe, though I won't really be doing a ton of writing until enough art is out there to be paired with it.

I was trying to achieve some sort of balance between the M56 smartgunners from Aliens and Ripley's powerloader - the idea being that a mechanized chassis would offer more benefits than a stabilizing arm.

Anyhow, good luck on developing your concept, glad to hear that it's an inspiration. I too found it tricky because I didn't want to simply make a Landmate clone, but at the same time I wasn't interested in making one of those infantrymen with a bunch of motorcycle frame parts photobashed onto his arms and legs.
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:iconkajitetsushi:
KajiTetsushi Dec 15, 2013  Hobbyist Digital Artist
Likewise, sir. Likewise. =)
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:iconjsport:
great and creative concept. 
would ditto that the operator does seem a bit exposed.

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:iconunspacy:
like it man !!! keep up the good work maN!!!
YOU ROCK ON THIS !!!!
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:iconstreaked-silver:
Streaked-Silver Dec 9, 2013  Hobbyist Digital Artist
PFFF .. Do not justify the use of Heavier Weapons..  You lost me on that one there.. There is no kill like over kill.. 

But no seriously.. i love this design, The operator seems.. exposed? but really what you gonna do i guess.. I do like the set up of it though. A lot more down and dirty then a lot of the designs i've seen
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:iconkvlticon:
That's true. Artistic compromise and realism/practicality is a tough balance to achieve. Probably the craziest concept I've seen so far is the Intruder dropship from Killzone.

That's what I liked about the Matrix APU's and similar vehicles. At first it seemed silly, but it had that rather raw industrial, post apocalyptic look about it. If it was completely armored it'd just look like a Landmate or Marauder clone. 

Though I'll only be dabbling in these designs briefly - I've yet to do a few more concepts of my VTOL battleframes.

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:iconjailgurdnegative:
Haha, nice, matrix's APUs were very iconic and and memorable equipment. Your exoskeleton is pretty great.
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